

However, there are a handful of challenges with vague objectives that ultimately require oddly precise timing to accomplish. The puzzles in Act 2 are much larger, more complicated tasks, but most of the time that means the reward for solving them is that much sweeter. For example, spending some quality time with a snake as Shay is going to help you answer some strange questions as Vella. It really plays with the dual-character setup by peppering puzzle solutions across both halves of the adventure. I found myself trying out every single item on every single character in the world, not because I thought it would help solve a puzzle, but because I just wanted to hear every fantastic line of dialogue.īut rest assured, the puzzles in Act 2 are mostly top-notch. Vella’s rocky friendship with a violent, sentient knife is hilarious, and choosing which awful tree-puns Shay uses on a morose oak brings back fond memories of the insult sword fighting in the Monkey Island series. Still, those settings are again populated with some of the most interesting characters in modern adventure games, and Broken Age shines because of their incredible interactions. Maybe I’m just being greedy, but I loved discovering each new setting so much, and I wish Act 2 kept throwing those surprises at me. I loved revisiting folks and seeing how they've changed, such as Curtis giving up wood working in favor of becoming a metal smith, but I wished there had been more new characters and locations. That being said, I was a little bit disappointed that Act 2 takes place predominantly in the same locales as Act 1, albeit under very different circumstances.


It's a well-written and surprisingly-mature story of growing up, dealing with the messes life throws at you, and ultimately coming out a better person. Controlling both characters as they come to terms with the realizations that they’ve been lied to for a bulk of their lives constantly provides hilarious, and often-times poignant moments. Exploring a decrepit Mog Chothra as Vella, and meeting the citizens of Meriloft as Shay shine new light on the events of the first half of the game. I really enjoyed how the theme of role reversal seeps through nearly every moment of Act 2. It is revealed that he killed the owner of the spaghetti factory, Banana Joe, in Mario's EXTRAS: BENDY and the SPAGHETTI MACHINE and took his job.Picking up right at Act 1’s phenomenal cliffhanger, a bulk of Act 2's charm is how it flips the first part’s script on its head.Tubbie Wonka's hat is actually the Cat in the Hat's hat, not Willy Wonka's hat.Tubbie Wonka is a homage to Willy Wonka from the children's novel, Charlie and the Chocolate Factory, hence his name.

SMG4: Mario Gets His PINGAS Stuck In Car Door flashback.SMG4: BENDY and the SPAGHETTI MACHINE mentioned.Guards N' Retards: Le Train Breach minor.Guards N' Retards: The Butt Ninja Cameo.R64: Mario and the retarded spaghetti factory debut.However, Tubbie Wonka seems to have survived the explosion, as he also made other appearances and cameos after this blooper. Mario kills him by kicking him into a spaghetti maker, where he and the Tubby Custard, the sole ingredient of the factory's spaghetti, overload the machine and therefore causing the factory to explode. Most are retarded and some even like to sing Oompa Loompa songs. He is the owner of Fresh Spaghetti Tubbie and has several workers who work for him. Tubbie Wonka is a Teletubby that appears in some of SuperMarioGlitchy4's bloopers.
